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Referencias bibliográficas

  • De Vera, M., Garcia-Brazales, J. y Rello, L. (2025). Game changer: Impact of a reading intervention on cognitive and non-cognitive skills. Manuscrito para enviar a Demography.
  • Rello, L. (2018). Superar la dislexia (Cap. 4). Ediciones Paidós.
  • Rello, L., Baeza-Yates, R., Ali, A., Bigham, J. P. y Serra, M. (2020). Predicting risk of dyslexia with an online gamified test. PLOS ONE, 15(12), e0241687. https://doi.org/10.1371/journal.pone.0241687
  • Rello, L. y Ballesteros, M. (2017). Data Processing System to Detect Neuro-developmental Specific Learning Disorders (U.S. Patent granted No. 11334803). Application filed by Carnegie Mellon University. U.S. Patent and Trademark Office
  • Rello, L.; Ballesteros, M.; Ali, A.; Serra, M.; Alarcón Sánchez, D. y Bigham, J. P. (2016). Dytective: Detecting Risk of Dyslexia with a Game. Pervasive Health 2016: 10th EAI International Conference on Pervasive Computing Technologies for Healthcare. Cancun, Mexico, May 16 -19.
  • Sevilla, A., Cuevas-Ruiz, P., Rello, L., & Sanz, I. (2021). Medidas educativas de refuerzo en lectoescritura: El caso del programa de Ayuda a la Dislexia en la Comunidad de Madrid. Cuadernos Económicos de ICE, 102.